These are experiences from a two-week workshop facilitated by Lavanya Sahi at Srishti, titled ‘Computational STEAM’. We were tasked with forming lesson plans for standard 8 students of the Parikrma Foundation (https://www.parikrmafoundation.org/) that would introduce Computational Thinking through Scratch (https://scratch.mit.edu). We then spent a day at each of their 4 schools in Bengaluru, at Jayanagar, Nandhini Layout, Sahakara Nagar and Koramangala, testing our lesson plans and Scratch programs with a group of students, usually around 15 in number.

Everything depends on the coordinate system!

All our scratch programs were dependant on introducing the coordinate system, which we realised late was an acute impediment. Teaching that in the same day as we introduce our core lesson plan would be tough.

But thankfully, some of my peers had developed Scratch modules that were specifically targetting an introuduction to the Cartesian Coordinate System.

Mixing the Laws of Reflection with a Custom game of Bounce.